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I have a few tips but take it with a grain of salt since Iβm not a pro. Itβs up to you if you want to use it ππΒ The characters chin is too short.Either make the face longer or the nose higher up. The shoulders are too short in width. Even with a wider rib cage the shoulders should be about double the size. Add darker shadows, especially on the gloves, to make the hand more defined. This is more so a personal preference but the torso seems a tad bit too high. Her head should be a little more raised and less flat. |
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okay imma be so deadass when I say this, watching anime, specifically hunter x hunter, improved my art like crazy. oh yeah, and for anatomy, I'd js say imagine you see a real person with the same build as the character in your drawing. see the only thing about the anatomy i'd say you could improve on is the legs, they're usually a bit thicker. I get thigh gaps are a thing and stuff, but they're typically not that big. (NOT TRYING TO BE RUDE IM SO SORRY IF IT COMES ACROSS THAT WAY) I had my own phase during my artist journey where I would make the thigh gaps a bit too big. what helped me get over that was looking at real girls with thigh gaps. for example, this girl was in my PE class (lets call her Cam.) Cam has an athletic, slender build. And guess what she also had? The perfect, Pinterest looking thigh gap. I like mentally noted cam's anatomy and how her build is, and then I drew it by lightly drawing shapes like ovals or rounded rectangles, and putting them together, outlining them until it looked a lot like cam's body type. I looked at my previous art of which the thigh gaps were too big, and I noticed my mistake immediately. then, I adjusted the style I use to draw a bit to look a bit more accurate to a real girl with thigh gap's anatomy! idk that's just how it worked for me. |