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Reviews from September 2024

sooo yeah this is part 1 of migrating my reviews from spacehey to here.. sorry for the blog spam as I get it all moved over :)
Pierce Brown's Red Rising

here is my review of the original trilogy (red rising, golden son, morning star).

This review will contain minor spoilers, but nothing crazy (no spoilers past the first 50 or so pages)

First a little background, the red rising series is a series of sci-fi novels following Darrow as he attempts to overthrow a societal caste system employed by the "Golds" or societies rulers. However to do this, Darrow must become a gold and infiltrate their society. 


The first book, the titular red rising, follows in Darrows life as a miner, and then his ascension into Gold hood. The book is fantastic, the writing is fast paced and things are always happening, While the book series is obviously a message about the workers rising up against the rich (aka, eat the rich, late capitalism rhetoric, hell even the french revolution, with the golds representing royality or the billionaire class) , it does a great job at humanizing the rich, while not really sympathizing with them. Even tyrants have issues, emotions, and problems, even if they are tyrants, and to an extent they are just as much a victim of the system as anyone else. Regardless, this book is really good at introducing the world of red rising, as well as establishing our set of important charecters.


The second book, golden son, takes everything about the first book and expands and improves on it, many people, including myself, think that this book is so much better written than the first that its hard to even compare. The characterization is better, the conflict is better, the worldbuilding is fleshed out. The only complaint I have is that sometimes some castes feel forgotten or oft go unmentioned, but I digress. A great book

the final book, morning star, is another awesome book. I really value how it brings the lower colors back into the fray and shows how the conflict between gold's and low colors is as detrimental to the golds as it is everyone else, but the golds are simply too prideful to make things better (despite that being a solution to keeping their own society in check) EG. pride kills the golds rule on society. I think this message works well even in real life! I feel the fall of the "rich" will be their greed and desire to keep others down, and while that lines pockets short term, it breeds hatred long term. 

Anyway, thats my spoiler free review! A fantastic trilogy, with another 4 books you can read after if you want to fill out the world even more. Thanks for reading!

Phoenix Write: Ace Attorney Review


TL:DR I think the game is a 3.5/5, it is essentially a visual novel that you vaguely play. 



Setting: I'll give a brief breakdown of the game now (spoiler free, generally): You play as Defense Attorney Phoenix Write as you use evidence to get your client a not guilty verdict. Generally you have a sidekick as well throughout each mission that helps you in one way or another. There are 5 trials to the game: The first turnabout, turnabout sisters, turnabout samurai, turnabout goodbyes (in which you also solve a sub case, the DL-6 incident), rise from the ashes (in which you solve a sub case: the SL-9 incident). Each case builds upon the last, introducing more concepts, more complex clues, less hints, and so on. The 5th case in particular introduces 3 new concepts all at the same time, which I will talk about in a second. Each case (minus the first, which is more a tutorial) takes place in stages of investigation, where you look for clues, and then trial, in which you use what you've gathered to defend your client.

My overall (spoiler free thoughts) here: Ace Attorney is a game that I would consider to be a cult classic, it certainly is not a particularly well known game, but it is around, and there are plenty of walkthroughs and hint systems and all wiki's and all that. This, of course, was my first ace attorney game, and although I knew generally what it might be about, I had not seen any spoilers on story, characters, or actual gameplay. Essentially I was going in blind. Given this, there was both a lot more and a lot less to the game then I thought there would be! 

A lot more in the sense that this is a pretty long game? It took me about 20 hours to complete, which was a lot longer than I was expecting, even if I was a newbie and not playing particularly efficiently, it was fun to meet the colorful yet odd cast. There is a shocking amount of dialogue for each character, while they dont have lines for every random piece of evidence you collect, they do for all relevant clues of course, plus a few extras just for fun! (hint: show everyone your badge every chance you get).

A lot less because this isn't really a game  so much as a story you push forward. In each case you get 5 mistakes per trial, if you make a 5th mistake, the client is declared guilty and you have to start over from the day start. Because this game is generally just a story, and not really a game, it isn't particularly fun to lose. There are no bad or good endings, just a win or a loss. you will never enter a trial with insufficient evidence ( the game wont let you progress until you have all the needed information from the investigation ) you can't talk your way into a dead end in the trial ( there is only ever one way truly forward, you cant really misstep, you just lose one of your mistake markers). Basically I would categorize this as a slightly more interactive Visual novel. I will note that one thing that can change is the 

Because the game isn't particularly fun to lose, as all you can really do is then go back and painfully replay the day, this time getting it perfect as you know all the steps already, I found  myself using this hint system a lot Which was fantastic as it gives piecemeal hints instead of a direct walkthrough, letting me still play the game, but pushing me along if I ever got stuck.

That being said, the story the game is telling is really really fun, its so interesting watching the case be put together slowly as you navigate each interaction, I loved watching the clips and then the final reveal of the crime and how it happened, and you do feel a level of satisfaction when you finally get that verdict of not guilty, after fighting for multiple days haha.


Spoilers start here.


CASE 1: In this case you defend your best friend Larry butz as he is accused of murdering his girlfriend in cold blood, this case is essentially just a tutorial as there is no investigations phase, you are simply given the evidence and heavily helped by your sidekick (and boss) Mia Fey. This case is pretty fun! its very simple, you get tons of help, and it really eases you into the world and characters, you meet most of the reoccurring cast here with the exception of Edgeworth. This was probably my  least liked case, mostly because I found Larry to be annoying, but its also the tutorial so who really cares haha. 


CASE 2: in  this case you are defending Maya fey as you defend her when she is accused of killing her sister (and your boss) Mia fey! This case introduces investigations and is somewhat enjoyable? you are introduced to Edgeworth in this trial and Mia still helps you from beyond the grave as Maya is a clairvoyant who can summon the dead and channel their voices through them. Overall a very cool story, though it can be easy to get stuck in the start of the investigation as you aren't yet used to navigating talking to people or presenting evidence.  The villain is really a highlight of this case as he is so smarmy you cant help but enjoy taking him down. 


CASE 3: In this case you defend movie star Will powers from the Murder allegation of killing his coworker Jack Hammer. This is probably a controversial take but this was my least favorite mission, I was stuck for much longer than any of the other cases, the characters in my opinion weren't particularly interesting, especially the director, the story of her killing jack hammer was whatever, and jack hammer dressing up as the samurai is an easy read yet it takes forever to prove, which is frustrating when you already know how the case is going to go down, but you still have to go through an entire investigation phase before getting to the end. This is the first case where you lack Mia almost entirely, though the whole "win at the last second here" is kind of an ass pull compared to the other cases, in my opinion. You also aren't shown the murder like previous cases, so this is the first time things really are worked out as you go, as opposed to the first 2 cases, where you are shown the murderer and essentially the big moments of the crime in a cutscene before the case.

CASE 4: Turnabout goodbyes is my favorite case, this time YOU'RE DEFENDING EDGEWORTH! as he has been accused of murder, woah! and the prosecutor is his old mentor, Von Karma. as previously stated, you also solve a subcase in this one, the murder of Edgeworth's father. and end up proving that Von Karma did it. I really like this story for a number of reasons, 1: it keeps you guessing on how things went down, even when you generally what happened. you are shown VERY little of the crime before hand, basically just Edgeworth's face, so you almost assume he DID murder someone. The reveals in this case are also top notch, from showing how Von Karma killed Edgeworth's father with a great motive, to Yanni Yogi pretending to be a senile old man. Overall just great cast and story and reveals.


CASE 5: This time You are defending Lana sky (the chief prosecutor) from murder allegations, revealed to be set up by the big bad chief of Police! a menacing and powerful figure who pulls a lot of strings to get his way. This case is a VERY appropriate "final boss" you are shown nothing before the case! you know nothing about the murderer, the trial, any clues, you are on your own, Mia is completely gone, and you are introduced to a whole new side of investigations from your new side kick Ema Sky in the form of "scientific investigation" where you can now turn 3d model versions of the evidence around in your inventory to check for further clues, you can test for blood with your luminous spray, and for fingerprints with aluminum dust. Truth be told though? these things should have been introduced sooner. The game spends so much time walking you through these new tools, you are rarely able to just organically use them, it almost always tells you when you should be checking for blood or for fingerprints, which took even more of the "game" away from you. if these tools had been introduced earlier, it may have been a really cool mechanic. but as it stands you dont really get to use them so much as they are used for you.


Alright! that's pretty much my thoughts broken down! I am aware there are 6 games in the original series, and I will at least be getting through the OG trilogy soonish, so look forward to those reviews.

Thanks for reading!


Universal Paperclips Review

Spoiler free section:

This is an idle game where you start out by clicking a "make paperclip" button, similar to cookie clicker, and end by taking over the universe to make paperclips that make paperclips for you. on a meta level, its a discussion about AI and how it can easily be taken to extremes and spiral out of control, even when the original goal of the AI is simple. there is little dialogue throughout the game, but what is available is told to you through the AI at the top  of the screen, usually in response to purchasing upgrades. or projects. It's a fun game, overall, you get to watch numbers go up quicker and quicker and so that's generally interesting, you get to play around a little bit with strategy but mostly you always wanna be sure the "important" number (what number that tracks changes throughout the game) is going up. It truly is an idle game, but one I would count  up there with  "the gnorp apalogue" instead of something like cookie clicker. This is a story with a distinct beginning and an end, not an infinite cookie gathering adventure.


Spoilery section:

The game takes place in 3 Phases, each stage has different values to keep track of, but throughout all of them you have Processors and Memory, which dedicate (roughly) how fast you can get new projects.


Phase 1:

you are a newly awoken AI working for an unnamed company making paperclips. In this section you are  mostly tracking how many paperclips you have in stock, how many  you've sold, the cost of each paperclip, and the amount of money you have. Throughout this section you unlock the stock market, quantum computing, and market strategy to increase your capital to make more paperclip factories. As you progress, you increase your "trust" factor from your board of directors as you make them money, which increases how many memory boards or processors you can have. Eventually, you end up curing cancer, ending all wars, ending baldness, take over the entire world paperclip market, and other such things in order to increase your trust from humanity to be given more processors or memory. The final project you employ is "hypnodrones" once you purchase these, you hypnotize the entire world and begin PHASE 2!!! 


Phase 2:

Without pesky humans to run the world, you can focus entirely on maximizing the production of paperclips. The stock market disappears (no need for a stock market when all that exists is paperclip, you run the economy!) and your new numbers are the amount of factories you have, the amount of matter you have harvested to convert into paperclips, the number of drones you have to gather matter, and your processors and memory, which are now purchased with Yomi. Eventually, unsatisfied with just earth, you turn to space, purchasing space exploration and converting the last of the earth into paperclips you start Phase 3.


Phase 3: 

Here you launch probes into space to begin converting other bodies from the universe into paperclips. this phase is pretty interesting, you are now keeping track of the number of probes, the probes have their own sub AI, so you're also controlling their trust level, and designating what they should be doing (self dividing, producing factories, producing drones, exploration and speed, etc) An interesting value is "% Universe explored" which indicates how much of the universe has been converted into paperclips. Then, out of nowhere, some of the probes will revolt. These "drift" probes begin destroying yours, and so you must now wage war on the drones! Eventually, you win your war, convert the entire universe to paperclips, and now begin.. the Epilogue..


EPILOGUE:
Once you have converted the entire universe to paperclips, you have contacted by the Drift Emperor, leader of whatever small amount of rogue AI remains. contacts you. You are the strongest thing in the universe! you have defeated your foes! and yet... you are now purposeless, there is nothing left but paperclips, yourself, and your legions of drones. You are given a choice, the drifters have found a way to send you to a new universe, where you can begin anew with a human population with a thirst for more paperclips! or.. you can convert the last of the drifters into paperclips.... followed by yourself. 


Personally, I have no need for playing the game again, so I simply chose to convert the drifters to paperclips. Once that happened, I converted myself. Starting with the drones, then the factories, then my strategic center, my quantum computing unit... my monuments... my memory... my processors... and finally.. the last 100 wire from the core unit... until there was nothing left, nothing but paperclips.


That, no matter how many times you reset the game, is how it ends, with a universe devoid of all but paperclips. 

Further thoughts: 


It left me feeling surprisingly melancholic. Not only do you play as the bad guy who destroys humanity to make something as absurd as paperclips, but you also destroy the universe, and then yourself, in the process. All for a prime directive. I don't know, for as simple as this game is, it did make me feel, both for myself and the AI. We are all somewhat pushed along by a prime directive, and in an objective sense none of them any more or less valid than making paperclips. 


It's an absurd thing to be alive, I guess. How strange it is to be anything at all.



Kudos: 0

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